April 16, 2026  •  Comments

My Experience at The Wave & the Hackathon: Innovating for Academia de Inventores

Recently, I had the opportunity to participate in The Wave in Zaragoza, an event that has established itself as a benchmark for innovation and technology in Aragon. But beyond the talks and networking, the real challenge was the Hackathon, where my team and I tackled the challenge proposed by Academia de Inventores (part of the Edelvives group).

The Challenge: Programming Without Barriers for the Little Ones

Academia de Inventores set us a clear mission: create a block-based programming platform that is functional, intuitive for children aged 5 to 9, and allows direct interaction with real hardware (Arduino boards). Additionally, it needed to integrate Artificial Intelligence to assist young inventors in their learning process.

That’s how Hello Blocks! Kids was born.

The Atmosphere at The Wave

The congress wasn’t just about code and circuits; it was an incredible meeting point for the tech community. From the entrance at the Palacio de Congresos to the energy-filled halls, the atmosphere of innovation was everywhere.

Main entrance of Palacio de Congresos de Zaragoza during The Wave.
Main entrance of Palacio de Congresos de Zaragoza during The Wave.
Main stage, Planet Zero
Main stage, Planet Zero
Accreditation for the conferences and Hackathon
Accreditation for the conferences and Hackathon

Hello Blocks! Kids: An Environment Designed for Them

Our approach prioritized UX for a young audience. We eliminated unnecessary complexity and created a visually attractive and motivating system.

Profile selection screen: each child can have their own progression saved locally.
Profile selection screen: each child can have their own progression saved locally.

1. A Playful Learning Map

We designed a non-linear level system that transports children through different challenges, from lighting their first LED in a lighthouse to controlling more complex motors.

The level map guides inventors through an exploration narrative.
The level map guides inventors through an exploration narrative.

2. CodePilot: AI as a Mentor

One of the key points of the challenge was AI integration. We developed CodePilot, a small robot assistant that doesn’t just give instructions, but analyzes the state of the child’s code and offers contextually relevant hints.

CodePilot in action, explaining the concept of loops in a simple way.
CodePilot in action, explaining the concept of loops in a simple way.

3. Real Programming and Hardware

Using the Web Serial API, we managed to translate the blocks into Arduino C++ code and upload it directly to the board from the browser, with no installation required. The environment includes a simulator so they can test their algorithms before pushing them to the hardware.

Programming environment: semantic blocks and real-time simulator for immediate feedback.
Programming environment: semantic blocks and real-time simulator for immediate feedback.

Technical Architecture

To achieve a robust and scalable system in just 24 hours, we opted for a modern and efficient stack:

Conclusion

The Wave Hackathon was an intense but incredibly rewarding experience. We managed to develop a fully functional Minimum Viable Product (MVP) in less than 24 hours, proving that technology and education can go hand in hand to inspire the next generation of inventors.

Want to see it in action? You can explore the demo at hbk.demo.dlopez.eu.org.

Thanks to Academia de Inventores and The Wave organizers for this opportunity!

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